Hello 180! For all of you who check Xanga, this is the instructions/rules for the Murder Mystery for the up coming Fellowship! Please read it, so it will reduce time to explain things the day of! If you have any questions feel free to ask in the comment box below! Here are the rules.. ************************************** Murder Mystery...Who killed P.Rob? ************************************** Where: Dillon Hall When: Satruday October 28th, 2006 @7.30PM ************************************** Checklist items ************************************** 9 Murder Locations - (Rm 352, Rm 264, Rm 256, Basement, Tunnel Entrance, North stairs, Central Stairs, South Stairs, Roof stairs) 9 Suspects - (Quyen, Peon, Richard, Christine, Andrew, Shirley, Shawn, Angelai, Nelson) 6 Weapons - (Stapler, Scissors, Watergun, Rope, Knife, Bat) ************************************** Goal of the Game for Detectives... ************************************** This game is pretty much like the boardgame CLUE, where you have a checklist, and you must eliminate suspects/murder rooms/weapons off your list to narrow down the who, where and how of the murder. To get clues, your team must travel together around Dillon Hall and search for clues. Clues will be for example "Basement", thus if you find this clue, you would check Basement off your list,and hence you know that the basement was NOT a room where the murder took place. You can either check everything off your list,and make your guess. OR... You can look for different clues that have a letter and a number. For example (b.39), the b represents the colour blue. The number represents the number itself, there will be 9 of these types of letter/number combos, and they are combinations to 3 locks, which are located somewhere in Dillon Hall. If you unlock the lock, there will be the answer of WHO/WHERE/or HOW. So in the lockers you may find, (Nelson). This tells you that NELSON is the murderer. But these letter/numbers will be harder to look for. TO MAKE A GUESS, you must get one of the game co-ordinators and bring them to the room where you THINK the murder took place, and make your guess. IF you guess correctly, the game is over, and that team wins. IF GUESSED INCORRECTLY, that team is penalized and must sit out of the game for 5 mins. There will be a point system, that will be discussed day of fellowship. Also, they must keep their alert on at all times...WHY? Because there is a MOLE TEAM that is playing the game to SABOTAGE all other teams. You can try and find out WHO the Mole team is to get answers aswell. TO MAKE A GUESS ON THE MOLE, you get one of the game co-ordinators and you make your guess. WARNING, your team only has ONE GUESS on who the mole is for the ENTIRE game. If you guess incorrectly, you are penalized 5 mins of game play and minus points, if you guess CORRECTLY, you earn an answer slip, and you must then go look for the MOLE team (Secretly) and flash them the slip, and you get to ask them a WHO OR WHERE OR HOW question, which the mole team must answer honestly. (The mole team knows ONLY who/where/how...nothing else). When approaching the MOLE TEAM to "interrogate" them, The mole team must co-operate and stop what they're doing and go someplace secret and give them an answer. After interrogation is finished, game continues for both teams. And one of the co-ordinators will take a weapon out of their stash and relocate that weapon else where in Dillon Hall. If the stash is found by other teams, then that team can simply cross off weapons off their list. ************************************** Goal of the game for the Mole team... ************************************** If you are the mole team, you have 3 objectives... 1) Collect all 6 weapons one at a time, and stash it away in ONE location, somehwere SECRET in DILLON HALL. If you suspect that your stash is in a dangerous location, you may decide to switch the stashing location. Remember the 6th weapon is in one of the lockers. 2) Collect all 9 lock combos and unlock the lockers and destroy the answers. 3) Keep your identity a SECRET at all times!! Once the first 2 objectives are completed, the game is over, and team MOLE wins. ************************************** Basic RULES and Guidelines and Hints and Tips... ************************************** All teams must stay together, and ONLY ONE team is allowed in a room at a time. If a room is occupied by a team, you must leave and go to another room, and come back another time. No team can move any items. Leave all the evidence where you found it. The Mole team is only allowed to move weapons. The Mole team will be ASSIGNED Prior to this Saturday, and who ever is IN the moles team, is the mole aswell. There will be roughly 3-4 persons in a team, depending on attendance. Teams can try and pretend they are the Mole team to try and get the other teams penalized. Starting the game, you will be spread out throughout Dillon Hall, and will be notified when to start. Trading info with other teams are allowed, but beware, the mole is out there, who will you trust? No asking where what item is where though. Strictly trading info on the checklist. Voila...I hope you guys show up on Saturday to "enjoy" this game. ************************************** WARNING: There wasn't an actual murder in this game. **************************************
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